I read a pretty fascinating interview with Gunpei Yokoi, who was the man behind the game and watch handhelds as well as the old brick game boy. I loved his take of photorealism and what even constitutes a "game" to him.
http://shmuplations.com/yokoi/
Ideally you want to play them as they came out, a la MGS or star wars. That's as long as you can remember when certain games and events happen that fit in with the overall story. Granted, I also haven't played birth by sleep from the collection yet and re:coded ever, abd never finished dream...
Considering 50% (give or take, I was ever so slightly off on when fallout 4 would be revealed and we don't have a release date yet) of my predictions have already come true, with another very heavily rumored, crash bandicoot vita is suddenly looking more plausible.
I will in fact be there tomorrow and have some predictions ready to go. And yes, lets save the MGS: GZ topic for another episode, I have way too much to say about some of the entitled little whiners from the comments about that subject.
Sorry, it's been a hectic couple weeks but again, barring unforeseen personal issues I will be here this week. I'm also up for either Tuesday or Thursday, the day doesn't really matter much to me.
There has been an enormous drought of quality JRPGs that seemed to just stop after PS2 died out. I know Sony owns Legend of Dragoon, I'm pretty sure Sony also owns Wild ARMs, one of those needs to come back. Preferably the latter.
Also if you are having trouble, use the tombstones to cheap your way out of his attacks. I think the threaded cane weapon might even be able to reach him when he can't reach you
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